The basketball video game feature, present in the Electronic Arts title released in 2004, allowed players to compete in a virtual recreation of a popular event. This mode enabled users to control in-game avatars, executing a series of aerial maneuvers in an attempt to impress a panel of judges for high scores.
Its significance lies in providing a simulated experience of the athleticism and creativity typically seen during the real-world event. Furthermore, it offered a platform for gamers to explore various dunking styles and combinations, fostering a sense of player agency and engagement that contributed to the game’s overall appeal and longevity.