The act of acquiring a specific iteration of a basketball simulation video game, developed by Visual Concepts and published by 2K Sports, for use on a personal computer, involves a transaction. This transaction typically entails exchanging currency for a digital license or a physical copy of the software. An example includes a consumer purchasing a digital download code from an online retailer to install the aforementioned game on their desktop or laptop computer.
Accessibility to this particular game on a personal computer afforded players a wider range of customization options and potentially enhanced graphical fidelity compared to console versions, dependent on the PC’s hardware capabilities. Its availability provided individuals with a preference for PC gaming the opportunity to engage with a popular sports simulation title. Furthermore, the PC platform often fosters a community of modders, leading to user-generated content that extends the game’s lifespan and replayability beyond the original developer’s intended scope.